June 06, 2008

Sandra Day O'Connor blazes another trail

The former Supreme Court Justice has a new project: She's a video game developer. In an effort to educate American kids about how the justice system works and the role of the courts, she has been working with Georgetown University and Arizona State to create a program for 7th through 9th graders called "Our Courts."

Sandra Day O'Connor, 78, who served as U.S. Supreme Court justice from 1981 until her retirement in 2006, said she never imagined she would be asked to address a conference about digital gaming.

She said she got involved with developing the project called "Our Courts" out of concern over public ignorance about the judiciary and partisan attacks on what should be an independent institution.

"In recent years I've become increasingly concerned about vitriolic attacks by some members of Congress, some members of state legislatures and various private interest groups ... on judges," O'Connor told the Games For Change conference on using gaming technology for social improvement and education.

"We hear a great deal about judges who are activists -- godless, secular, humanists trying to impose their will on the rest of us," she said. "Now I always thought an activist judge was one who got up in the morning and went to work."

She said it was worrying to see members of the Senate requiring nominees to the Supreme Court to state how they would rule on certain cases during the confirmation process, and to see special interests trying to influence the election of state judges in states where such elections are still held.

"With partisan attacks and political pressure mounting, it's much more difficult to achieve fair and impartial judgments from the judges who are serving," O'Connor said.
The project will develop both interactive materials for classroom discussion and a stand-alone downloadable video game that kids can play on their own. According to Justice O' Connor,
The second part of the project will be for young people to use in their free time, O'Connor said, noting that studies showed children spend around 40 hours a week using media, including computers, television, videogames or music.

"If we can capture just a little bit of that time to get them thinking about government and civic engagement rather than playing shoot-'em-up video games, that's a huge step in the right direction," she said.

O'Connor said she had seen from her own grandchildren that technology was the best way to inspire children to learn and it was vital to speak to them in their own language.
The games and other materials will be available at www.ourcourts.org starting in September.

Posted by caltechgirl at June 6, 2008 09:32 AM | TrackBack
Comments

now this is a very cool idea!

Posted by: zoey at June 6, 2008 06:27 PM